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.ssf file player2/21/2023 ![]() ![]() In Notepad (or similar) just search for FF_PUP_EVENT from a log where you have started a game and pressed the flippers - that will tell you. In the LOG you should be seeing some "FF_PUP_EVENT" lines for flippers, bumpers, ballin, slingshot. If you do, and still have the issue, a LOG file would be great. Most of the CCTV PVR manufacturers have their own player software so see if you can work out which type it came from and if there is an associated player. The above log from is definitely using the wrong ALL_PRE.FX3 - the joys of logging, we can see please ensure you have the correct ALL_PRE.FX3. Adobe discontinued the Flash® Player Plugin for mobile devices, but with SWF Player you will be able to play your swf flash files. Check the file headers in a text editor (like notepad) to see if you can work out what type of encoding it uses. To remove all doubt, unzip and use the attached ALL_PRE.FX3 file for SSF. ![]() You definitely need to copy the SSF version of ALL.FX3 to ALL_PRE.FX3 Pasting below log file after turning on Debug and running 1 game and playing for a few secondsĬopying the ALL_PRE.FX3 from the standard FX3 folder will not work for SSF. In addition, there are many players that can play an incredible number of formats. It definitely "looks" like it should be working, but there are just zero sounds. Some of the formats are played back by Windows. I went ahead and turned on Debug by adding the line to my. ![]() The original All.FX3 I just renamed to All-old-original.FX3 just in case. So in both folders I now have "All_Post.FX3" and "All_Pre.FX3". I also copied it to my FX3_PUPlayer folder as well. Until today when I updated to 6.81 I did not have that file, but I saw it as part of 6.81 so now do. ![]()
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